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Author |
Thread Statistics | Show CCP posts - 18 post(s) |

Mark Rain
Science and Trade Institute Caldari State
19
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Posted - 2013.06.28 23:45:00 -
[1] - Quote
They still seem to be merely beginner's disposable joke ships for mission grinding.
Anyone with any sense would use a freighter or orca for hauling and not these "gank me" pinatas.
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Mark Rain
Science and Trade Institute Caldari State
19
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Posted - 2013.06.29 00:12:00 -
[2] - Quote
Eladaris wrote:Mark Rain wrote:They still seem to be merely beginner's disposable joke ships for mission grinding.
Anyone with any sense would use a freighter or orca for hauling and not these "gank me" pinatas.
We are still talking about T1 industrials you can train into in 17minutes, and cost roughly 2mil ISK... right? You wouldn't be comparing these ships to something costing much closer to a billion ISK and requiring a LOT more training time because that'd be silly.
And you validate my point as joke ships...lol |

Mark Rain
Science and Trade Institute Caldari State
19
|
Posted - 2013.06.29 00:53:00 -
[3] - Quote
Eladaris wrote:Mark Rain wrote:And you validate my point as joke ships, as in the joke is on you if you fly one with more than 100 million isk value inside. Some people are just plain silly, sadly... yourself, I suppose, included. These ships have roles. Ignoring those roles will result in some very enjoyable loss mails for the pilots who gank you.
In this case, your role as a flame baiting troll, who resort to ad-hominem attacks when they are shown their illogical fallacies.
Noobs have nothing worthy to haul with regardless of cost. Miniscule improvements to industrials is largely a waste of time. They are still a joke, which probably drives off more players than any other class of ship. |

Mark Rain
Science and Trade Institute Caldari State
19
|
Posted - 2013.06.29 02:04:00 -
[4] - Quote
Tyberius Franklin wrote: What's your flow of logic there? T
The logic is that flying them, you become the joke eventually.... and if you care about your cargo, you don't use them.
- If a t1 industrial dies, the mission is failed . Not the same with noob combat ships. - No one has fun in a fight while flying them, other than as bait or in comedy fleets. - There's no intermediate cargo haulers as per capacity and skills lead to a dead end. - They are a leading class of ships that causes rage quits which reduces revenue stream.
They cease becoming a joke, when they can be more than glass bottles. |
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